Firearm Listing

Firearms


Firearm Listing


[Firearm Name] – [Ore Cost] – Crafting Cost]

[Range]
[Firemode] [Damage Value] [Damage Type]
[Sink Value]

All Firearms have a Weight of 6.

Firearms may be removed or replaced as a Ready Action.


Fce’O – 15ore – 2 Cyclogen & 12 Fragments

Close
Full Auto 1d6 + 11 Vacuous
Sink 3

Oot’oMe – 15ore – 2 Cyclogen & 24 Glass

Long
Semi Auto 1d6 + 10 Vacuous
Sink 3


Boltcaster – 15ore – 4 Fragments & 24 Glass

Close
Full Auto 1d6 + 11 Bashing
Sink 3

Exorcist – 15ore – 4 Fragments & 24 Glass

Medium
Full Auto 1d6 + 9 Piercing
Sink 5

Firewand – 15ore – 1 Osmium & 12 Nanophile

Close
Semi Auto 1d6 + 11 Thermal
Sink 3

Firelance – 15ore – 1 Osmium & 12 Nanophile

Long
Singleshot 1d6 + 10 Thermal
Sink 3

Orboclast – 15ore – 4 Fragments & 24 Glass

Medium
Single Shot 1d6 + 12 Slash
Sink 3

Sunderer – 15ore – 4 Fragments & 24 Glass

Medium
Semi Auto 1d6 + 9 Piercing
Sink 5


Durandal – 15ore – 2 Osmium & 12 Fragments

Close
Burst Fire 1d6 + 9 Piercing
-2 Armor Penetration
Sink 4

Hellsing – 15ore – 8 Fragments & 24 Glass

Medium
Full Auto 1d6 + 9 Piercing
Sink 5

Javelin – 15ore – 2 Osmium & 12 Fragments

Long
Single Shot 1d6 + 8 Piercing
-2 Armor Penetration
Sink 3

Pyre – 15ore – 2 Osmium & 12 Fragments

Close
Full Auto 1d6 + 11 Thermal
Sink 3


Firearm Modifications

Firearm Listing

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