Illusive wisping fragments capable of imitating matter they come into contact with.
As their name suggests, Mimics often act a spies for their brethren Kin, capable of imitating the properties of anything they touch.
|Phy Soak||2||Special Soak||4|
|Protection||2, coverage 4||Insulation||3, coverage 4|
If the Kin passes into Aether Depth 2 or 1, their Soak will be reduced to 0.
Flashfire (Traparmetry, Conjuration)
As a Ballistic Attack Action, the Kin deals 2d6 + 6 Thermal Damage in a 3 Square long 5 Square wide Cone. Fog and changes made to Terrain by Quake are removed within this AoE, and damaged targets are knocked Prone.
For every point of Thermal Damage Taken, the target will suffer a Poison Token.
Additionally, Isolate Damaged targets within Touch Range until the beginning of the Kin’s next Turn.
Melee Attacks deals 2d6 + 9 Vacuous Damage.
The Kin may assume to appearance and properties of any Small, Medium or Large Sized Object within Touch Range as a Swift Action. The Kin may recover its form as a Swift Action. The Kin cannot take any other Action while Shapechanged.
Stats remain unchanged.